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• 18 hours ago
Stop advertising level 5s, especially for egg Mortys. Almost no level 5 besides events and exclusives ...

• Yesterday
I trade for an archmage level 19

• Yesterday
Anyone got a Christmas future and/or past Morty for trade? I’ve got many things to trade. Lmk if ...

• 2 days ago
hi ..sry this mortys i dont have ...mayby you want a other one ??

• 2 days ago
lol i just caught another egg morty

• 2 days ago
i got two egg mortys, do u have christmas past morty or christmas future morty?

• 2 days ago
its too boring :( go and fight !!!!!! all scared ...hahahhahahha

• 2 days ago
hi boys and girls ;) looking for ppl who want fight !!! im running for hours alone :( dont be scared ...

• 2 days ago
If you still have that trover morty what do you want for it?

• 2 days ago
If you still happen to have that Christmas past I will give you anything for it
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There are several important formulas used in Pocket Mortys. We've listed the most useful ones below.

XP Formula

When you defeat a Morty, the amount of XP you gain depends on the following formula:

$$XP \ Gained = \left \lfloor \frac{Defending \ Morty's \ Base \ XP \times Defending \ Morty's \ Level} {7} \times LevelModifier \times WildModifier \right \rfloor$$

See Table

WildModifier

1.0 for Wild Mortys, 1.5 for Trainer Mortys

LevelModifier
$$0.2 \leq 1.0 - 0.25 \times (Attacking \ Morty's \ Level - Defending \ Morty's \ Level) \leq 1.0$$
What This Means

You'll get full experience if your Morty is at or below the defending Morty's level. You will suffer a 25% XP reduction for being 1 level higher, 50% for 2, 75% for 3, and finally an 80% XP reduction for 4 or more levels higher than the defending Morty.

Note: If you used 3 Mortys to defeat a defending Morty, then the XP is split 2:1:1 (50% for the Morty that lands the final blow, 25% for the others).

XP Per Level Formula

The amount of XP required to level up scales with your level:

$$XP \ For \ Next \ Level = \lfloor Current \ Level ^3 \rfloor$$

What This Means

At level 20, the amount of XP needed to reach the next level is 20 * 20 * 20 = 8,000 XP.

Combination Formula

When you combine two Mortys, the resulting Morty's level is determined by the following formula:

$$New \ Morty's \ Level = Higher \ Level \ Morty's \ Level + \left \lfloor \frac{Lower \ Level \ Morty's \ Level}{2} \right \rfloor$$
What This Means

Take half of your Lower-level Morty's level (rounded down to the nearest whole number) and subtract it from the level of your higher-level Morty.

Ex: Combining a level 20 and level 15 Morty will result in a level 27 Morty. 20 + (15/2) = 20 + 7 = 27

HP Formula

$$HP = \left \lfloor \left ( \ Base \ HP + HP \ IV + \left \lfloor \frac{ \sqrt{HP \ EV} }{4} \right \rfloor + 50 \right ) \times \frac{Morty \ Level}{50} \right \rfloor + 10$$
What This Means

Ex: A level 39 The One True Morty with an HP Initial Value (IV) of 5 and an HP Effort Value of 65535 would have floor((110+5+floor(ceil(sqrt(65535))/4)+50)*(39/50)+10) = 187 HP.

HP Effort Value (EV) Formula

$$HP \ EV = \min (65535, Current \ HP \ EV \ Value + Defeated \ Morty \ Base \ HP)$$
What This Means

Ex: A Morty can have up to 65535 HP EV, and HP EV increases every time you defeat a wild Morty by that Morty's Base HP.

Attack Formula

$$Attack = \left \lfloor \left ( \ Base \ Attack + Attack \ IV + \left \lfloor \frac{ \sqrt{Attack \ EV} }{4} \right \rfloor \right ) \times \frac{Morty \ Level}{50} \right \rfloor + 5$$
What This Means

Ex: A level 39 The One True Morty with an Attack Initial Value (IV) of 8 and an Attack Effort Value of 65535 would have floor((110+8+floor(ceil(sqrt(65535))/4))*(39/50)+5) = 146 Attack.

Attack Effort Value (EV) Formula

$$Attack \ EV = \min (65535, Current \ Attack \ EV \ Value + Defeated \ Morty \ Base \ Attack)$$
What This Means

Ex: A Morty can have up to 65535 Attack EV, and Attack EV increases every time you defeat a wild Morty by that Morty's Base Attack.

Defense Formula

$$Defense = \left \lfloor \left ( \ Base \ Defense + Defense \ IV + \left \lfloor \frac{ \sqrt{Defense \ EV} }{4} \right \rfloor \right ) \times \frac{Morty \ Level}{50} \right \rfloor + 5$$
What This Means

Ex: A level 39 The One True Morty with a Defense Initial Value (IV) of 5 and a Defense Effort Value of 65535 would have floor((110+5+floor(ceil(sqrt(65535))/4))*(39/50)+5) = 144 Defense.

Defense Effort Value (EV) Formula

$$Defense \ EV = \min (65535, Current \ Defense \ EV \ Value + Defeated \ Morty \ Base \ Defense)$$
What This Means

Ex: A Morty can have up to 65535 Defense EV, and Defense EV increases every time you defeat a wild Morty by that Morty's Base Defense.

Speed Formula

$$Speed = \left \lfloor \left ( \ Base \ Speed + Speed \ IV + \left \lfloor \frac{ \sqrt{Speed \ EV} }{4} \right \rfloor \right ) \times \frac{Morty \ Level}{50} \right \rfloor + 5$$
What This Means

Ex: A level 39 The One True Morty with a Speed Initial Value (IV) of 3 and a Speed Effort Value of 65535 would have floor((110+3+floor(ceil(sqrt(65535))/4))*(39/50)+5) = 142 Speed.

Speed Effort Value (EV) Formula

$$Speed \ EV = \min (65535, Current \ Speed \ EV \ Value + Defeated \ Morty \ Base \ Speed)$$
What This Means

Ex: A Morty can have up to 65535 Speed EV, and Speed EV increases every time you defeat a wild Morty by that Morty's Base Speed.

Disobedience Formula

$$Maximum \ Obedient \ Morty \ Level = 2 \times \ Your \ Trainer \ Level + 2$$ $$Minimum \ Trainer \ Level = \left(\frac {\ Your \ Morty's \ Level \ - 2}{\ 2 } \right)$$
What This Means

If you level your Morty too far ahead of your trainer level, it will start to disobey you until you level up your trainer level. The formula gives how far ahead your Morty levels are allowed to still be obedient.

So for example, at trainer level 5, the maximum Morty level that will still obey you is 12, at trainer level 6 the maximum Morty level is 14, and so on.

Bootcamp XP Formula

Level 10+ Bootcamp
$$XP \ Gain = 350 + \ rand \left( -15 \ , \ 15 \right)$$
Level 25+ Bootcamp
$$XP \ Gain = 2,000 + \ rand \left( -100 \ , \ 100 \right)$$
Level 50+ Bootcamp
$$XP \ Gain = 7,000 + \ rand \left( -300 \ , \ 300 \right)$$
What This Means

The Level 10+ bootcamp will give a random amount of XP between 335 and 365 XP, the level 25+ bootcamp will give a random amount of XP between 1,900 and 2,100 XP, and the level 50+ bootcamp will give a random amount of XP between 6,700 and 7,300 XP.

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PreciousPisces31

This is still WAY confusing. I JUST WANNA BE ABLE TO CALCULATE IV. How tf do I know what the (att/def/spd) ev is if I haven't leveled him up yet? Like, how do I know what value to use for that? And wtf is "min(65536, [...]"??

Zatch Morty

I don’t purely understand the attack formula. Here are the stats of my Morty... how much damage would it do?
Lvl 100 Cronenberg Morty
1203 Attack
What would the damage be using mangle (130 power)?